Sunday, January 10, 2021

Princess Connect

Important notice 1: TLMC pre-release post soon(tm), the torrent several weeks after that post. Don't ask when, it's being worked on.
Important notice 2: Princess Connect Re:Dive [global] is available both in "32-bit" (ARMv7) and "64-bit" (ARM64) versions, don't listen to anyone claiming otherwise. Just visit some direct-from-google downloader like this, and pick SG Grand Prime (for 32) or SG Note 9 (for 64).
Important notice 3: Leapdroid won't run PCRD (some OpenGL surface issues). Bluestacks emulator, which I saw being recommended by many, contains a metric shitton of malware out of the box, be advised.

Just a short observation - if you feel like peeking at exact values the game uses internally, you should view its db (which is located in "files/manifest" app settings subdirectory; the one with the sqlite header). If, for any reason, you just want to refer to some data there without exporting it yourself, you may use this dump. I'm not sure I'll be sticking with the game for a long time, so I can't promise regular updates yet.

Based on the current db the game will be officially released on 19 Jan 2021 and clan battles will start on 10 Feb 2021.
First "focused gacha"' will be rateup for Djeeta.

20 Feb 2021 edit: Stopped updating the db dump on github.
The game turned out to be pay-to-win trash, wouldn't recommend it to anyone.

Friday, May 8, 2020

Proper GF battery chart

Yet another thing that was slightly bothering me about GF for a long time was wrong information about the effect dorms and their comfort have on collected batteries that is repeated everywhere. It was bothering me only slightly because I never had enough gems to go past 3 dorms. However, some time ago I got rich fast (in gems, not real life), so I decided to fix the issue.

Wednesday, March 18, 2020

Bookmark a backup

Yesterday I got an email that looks like a fishing attempt. Bla-bla, validate your identity or else we'll suspend your domain, bla-bla. Just in case it is not a scam I recommend you to save a backup name that leads to this blog: (note the double dash).

Wednesday, November 6, 2019

Significantly reduced GFDB precision

Starting from 03 Nov 2019 the frequency of the log data updates returned by the game server changed once again: now refresh interval is more than once per hour (~20 updates in 24 hours). If this is a permanent change then it's rather bad news for anyone expecting meaningful statistics from EN GFDB in the future.

UPDATE: On 06 Nov everything got back to normal.

Monday, August 5, 2019

On modern software

Today I noticed that gfdb updates were broken again. It was the third time it happened, so I knew this deserved a post.

I caught first update breakage purely by accident. One day I looked at the process list and noticed a chain of git commands sitting there doing nothing. Apparently at some point git decided it was time to do garbage collection, so it ran "git gc --auto", which, for reasons yet unknown to me, could not complete in 50 minutes on a fairly small and completely linear repository. This step should have happened before the push took place, but since it just hung there (with no cpu/disk activity, by the way) it was killed by task scheduler every hour to start new task, which repeated everything. This was going on for 5 days before I noticed. I run "git gc" manually and it finished in about a minute, cleared the clog and all was good (for a while).

Tuesday, July 23, 2019

First Girls' Frontline guestopocalypse

Today during the maintenance I noticed an error in craft scraper log that I've never seen before: all login tokens were being explicitly rejected. This slightly scared the hell out of me, it could mean that my account, which I kept as a guest, was also in danger. After the mainenance concluded the error message didn't change, my own account was also locked out.
Well, shit.

Sunday, April 21, 2019

Girls' Frontline production anomaly.

Today I was looking at the GFDB and noticed something strange: there were some results that just weren't supposed to happen:
1 (one) [SMG] C-MS each from HG recipe 130-130-130-130 and AR recipe 97-404-404-97,
1 (one) [SMG] 100 Shiki each from HG recipe 130-130-130-130 and AR recipe 91-400-400-30,
1 (one) [AR] MDR from SMG recipe 400-400-91-30.

Saturday, April 13, 2019

Saturday, November 24, 2018

Girls' Frontline Statistics

Putting a bit of "everything else" in the blog. This post is about a mobile game and applied statistics.
There will be absolutely no mentions of touhou (other than this one) in the post. Estimated time to read: 15 minutes.

Monday, January 1, 2018

TLMC v.19 (2018.01.01)

This is the 19th version of Touhou Lossless Music Collection torrent, current total file size ~1.75 TiB. Download and seed. If you have an older version, you can update it with this script (run the script in the torrent directory after stopping the old torrent but before starting new torrent). The script renames files/directories which had their names updated at some point in time - if you don't run this script you'll end up with some duplicates.
As always cuesheets are located in a separate 7z archive - when extracted into the torrent directory it places cuesheets in proper places.

Main torrent (7z with cues and *.tta files):
Touhou lossless music collection v.19 (1.65 TiB or 1 817 738 246 162 bytes).
Torrent file size is 9 604 641 bytes.
Magnet link.

Pictures torrent (cover/booklet scans):
Touhou album image collection v.19 (76.5 GiB or 82 153 065 676 bytes).
Torrent file size is 4 582 077 bytes.
Magnet link.

Supplementary materials (everything else - pdf booklets, bundled wallpapers, lyric texts, other extras):
TLMC supplementary materials v.19 (24.2 GiB or 25 978 962 058 bytes).
Torrent file size is 2 200 879 bytes.
Magnet link.